summaery2016: Projects

Modelling, texturising and animating using Cinema4D

Project information

submitted by

Andreas Kästner


Studierende des Masterstudienganges Architektur und Urbanistik


Prof. Andreas Kästner

Faculty / Section:
Architecture and Urbanism

Degree programme:
Architecture (Master of Science (M.Sc.))

Type of project presentation



Summer semester 2016

Exhibition Location / Event Location
  • Geschwister-Scholl-Straße 8 - Hauptgebäude / main building

attractive to children


Project description online

Modelling, Texturising and Animating using Cinema4D

This semester we are modelling furnituress, that where designed in the wood while the Bauhaustime in Weimar within the Cabinetmaking Workshop. Mostly the 3D-interpretations are basing on a foto from the "Bauhaus-Alben". The hypothetical after-modelling are founded on an exactly calibrated camera for the historical photo. A sensible assumption of a "key measurement" mostly leads to useful sizes and proportiones for all the other parts of the furniture. Many of the furnitures, that are shown within the "Bauhaus-Alben" were exponats of the Bauhaus exhibition in Weimar in the year 1923 and the whereabouts of the objects are unknown. The 3D-funiture models generated in this seminar the first time give the ability to make some speculations about their invisible parts (backsides or underconstructiones) viewing the renderings of alternative proposals.

Email: andreas.kaestner[at]

Exhibition Location / Event Location